Week 2
This week has been rather tough, I've been struggling with a case of the old lockdown depression so works been quite unproductive, However I have been trying my best with experimenting for sprites. I have never been great with sprites and have always found making them somewhat difficult.
When creating the logo from the photo of myself I thought of the idea to create vectors in adobe animate as reference images. I have found this strategy very useful and find the sprites have been turning out better than they would otherwise. I will update this next with with a variety of images/comparisons.
I feel one of my struggles this week was getting reacquainted with Piskel, I often forgot the keyboard shortcuts and lost some time because of this. Next week I will be more more used to Piskel and no longer have these issues.
FUTURE WARZ
Status | Released |
Author | Tyrese Hague |
Genre | Shooter, Platformer |
Tags | 2D, Difficult, Pixel Art |
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